Game Developers Play With Intel’s First Dual-Core Software Development Platforms
March 9th, 2005 Leave a comment Visited 21 times, 1 so far today
Game Developers Play With Intel’s First Dual-Core Software Development Platforms
Intel Corporation today announced it has been working closely with game developers on threading their games and has expanded seeding of its dual-core-based software development platforms. These efforts will fuel gaming software and features such as physics, artificial intelligence, character animation and world simulation that can take advantage of multiple CPU cores and threads.
The effort — part of the Intel Software and Solutions Group’s Early Access Program — is based on the dual-core Intel® Pentium® Processor Extreme Edition that also includes Intel Hyper-Threading Technology, providing the ability to process four software “threads,” and the Intel® 955X Express Chipset, formerly codenamed “Glenwood.”
The fully loaded platforms include the latest Intel tools and applications to help developers more rapidly design and deploy multi-threaded applications. The platforms come with development tools such as the Intel® C++ Compiler, Intel® VTune™ Performance Analyzer, Intel® Performance Primitives, Intel® Threading Tools and others.
Intel will also continue to seed other client and server platforms over the coming months.
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