Realistic Racing for Xbox 360 Gamers: Logitech Unveils DriveFX Wheel

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May 10th, 2006 Leave a comment Visited 37 times, 1 so far today

Realistic Racing for Xbox 360 Gamers: Logitech Unveils DriveFX Wheel

Logitech (SWX: LOGN) (NASDAQ: LOGI) today unveiled the Logitech® DriveFX™ Wheel, the company´s first licensed wheel for the Xbox 360™ video game and entertainment system from Microsoft. Logitech´s newest gaming companion combines high-quality materials and advanced axial-feedback technology, delivering Xbox 360 owners the best possible driving experience.

“Our wheels have become the driving companion of choice for gamers on many platforms because of the sensory experience delivered by our feedback technology,” said Ruben Mookerjee, Logitech´s director of product marketing for interactive entertainment. “Without feeling the bumps in the road and the impact from other cars, the standard racing game experience can be pretty superficial. With our axial-feedback technology, the Logitech DriveFX wheel delivers the most realistic driving experience for Xbox.”

The Logitech DriveFX Wheel uses axial-feedback technology — with a powerful motor built into the base of the steering column — bringing new levels of realism to Xbox 360 racing. The DriveFX wheel translates the feedback commands of the game into axial forces that make the steering wheel respond realistically to the car´s dynamics, creating a sensory experience similar to that of a real steering wheel and column. Conventional Xbox driving wheels use small vibration motors embedded in the steering wheel grips, offering an unrealistic buzz in the driver´s hands. With Logitech´s axial-feedback technology, gamers will feel the road, curbs, and the impact of other cars.

Read the complete Press Release





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