Sony Ericsson releases Mobile JUnit application testing framework for Javaâ„¢ ME

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September 26th, 2006 Leave a comment Visited 17 times, 1 so far today

Sony Ericsson releases Mobile JUnit application testing framework for Javaâ„¢ ME

Sony Ericsson Developer World today announced the release of a new, best practice framework for improving application quality on Javaâ„¢ Platform Micro Edition (Java ME). Sony Ericsson Mobile JUnit 1.0 for Java ME Connected-Limited-Device-Configuration (CLDC) phones offers professional wireless developers easy-to-use, automated testing of mobile applications. The announcement underscores the commitment of Sony Ericsson Developer World to help developers achieve business success by providing assistance throughout the entire development and go-to-market process for commercial applications.

Sony Ericsson Mobile JUnit 1.0 is of benefit to developers of both games and complex Java enterprise applications, for example a mobile banking service. It specifically addresses the challenges of testing Java ME applications without increasing development time and costs. In order to improve the quality of an application coming to market and thereby give consumers a better user experience, developers may typically use unit testing programs, which test how a single unit of code is working. Unit testing aims to break down large applications or systems into small parts with a number of specific test cases and then test each part to ensure correct behavior, all with the aim to find and correct bugs before commercializing an application.

Unit testing for applications written in Java SE (Standard Edition) is primarily done using the popular, open-source JUnit framework, a regression testing framework allowing programmers to test their own software. With the release of the Sony Ericsson Mobile JUnit, a comprehensive set of guidelines and principles for Java ME CLDC unit testing is available for the first time.

“Testing code in Java ME, especially based on the CLDC environment, has historically presented a number of difficulties. Without an easy-to-use testing framework, developers were more likely to skip unit testing entirely,” says Mikael Nerde, Head of Developer Program & Content Planning at Sony Ericsson. He continues, “This meant that the only time developers could truly identify an issue was when the application had been completed and tested by a third party such as during Java Verified certification. Consequently, if any bugs were found, it could take significant time to isolate the problem code and fix it, adding development and extra testing costs. With Sony Ericsson Mobile JUnit, this can all be avoided.”

Read the complete Press Release





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