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Direct Access: Business Wire India

PlaySpan’s Monetization 2.0 Forum at GDC Austin Delivers Powerful Insights on Digital Goods Industry

More than a week after PlaySpan’s Monetization Forum at GDC Austin, the industry is still abuzz about the standing room only gathering of some of the interactive entertainment industry’s most influential executives who participated in the half day forum designed to help publishers and game developers tackle some of the toughest questions around monetization of [...]

Turbine Selects Playspan as In-Game Virtual Goods Marketplace Provider

PlaySpan’s Technology Powers Dungeons and Dragons Online®: Eberron Unlimited™ In-Game Store
Turbine, Inc., the premier creator and operator of massive, persistent online worlds, and PlaySpan, the leader in monetization solutions for online games, virtual worlds, and social networks, today announced an agreement to provide a comprehensive virtual goods marketplace for Dungeons and Dragons Online®: Eberron Unlimited™ [...]

PlaySpan Hosts Monetization 2.0 Forum at GDC Austin, to Lead Discussion on New Monetization Models for Online Games, Social Networks, and Virtual Worlds

Senior-Level Game Industry Executives Gather to Discuss Monetization Solutions for Digital Media
PlaySpan, the leader in monetization solutions for online games, virtual worlds, and social networks, today announced its Monetization 2.0 Forum at GDC Austin 2009, titled “Monetization 2.0 – Show Me the Money,” taking place at the Austin Convention Center on September 15th, 2009 from [...]

Turbine Selects Umbra Software´s Visibility Optimization Solutions

Umbra Software Ltd., developers of highly-acclaimed Umbra occlusion culling technology, announced today that Turbine, Inc., the premier creator and operator of massive, persistent online worlds, has licensed and integrated Umbra into their cutting-edge game engine. Umbra´s visibility optimization technology will be used in Turbine’s award-winning titles including The Lord of the Rings Online™, and Dungeons [...]

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